An Overly Complicated Guide on Freestyle Quickswap - 5 Star Characters

This is the 5 Star section of the quickswap guide. Visit the home website here.


Xiangli Yao

Roles: (S) Pivot, (S) Dynamic

Playstyles: Advanced, Casual

(S) Pivot: All of his moves that utilize his 3 hypercubes in Liberation form are all 3-Sequences. This includes Lib Skill and BA+Lib Skill(S) Dynamic: Most moves are swap cancelable.Xiangli Yao is arguably the best QS character, carried by his 3-Sequence Liberation Skill combo.You want to be in his liberation state as much as possible because 95% of his value comes from his Liberation Skill Combo. He needs enough energy regen(>120%) to have his Lib charged after using 3 Hypercubes.Additionally, before casting his liberation, make sure to use his Skill, as it buffs his damage (that is, if you have the Void Thunder Echo Set).

Examples

Example Rotation, which uses all of his hypercubes (Bolded words are combos explained in the combos section):Lib-Swap-Liberation Skill(1/3)-Swap-Liberation Skill(2/3)-Swap-Liberation Skill(3/3)-Swap-NQ-Swap-Liberation Skill(1/3)-Swap-Liberation Skill(2/3)-Swap-Liberation Skill(3/3)-Swap-BA+Lib Skill(1/3)-Swap-BA+Lib Skill(2/3)-Swap-BA+Lib Skill(3/3)If done perfectly, Xiangli Yao's skill will still be on cooldown after casting NQ, for 0.5s-0.9s. However this shouldn't be an issue if you are actually using the skills of your other characters (for simplicity, I tried not to use any other character skills in the video below)

Team Compositions Tips / Playstyle

As a Pivot, Xiangli Yao can be played with virtually anyone. You want to swap out every possible time from his Liberation Skill. Most casual QS players will skip the first or second swap. His second swap out of his 3-Sequence Liberation Skill will be airborne (Unless you clash his hitbox with the underside of a boss), so ideally you want a character that can use a skill or ability in the air. (See "Airborne Abilities" on the home page)As usual, these aren't requirements, and you can resort to the plunge attacks of other characters as a last resort.

Common Combos

ValueComboDifficultySequenceDescription
SLiberation Skill33-SequenceE-Swap-M1-Swap-E-Swap Out.

The first swap will be immediately after pressing E
Can be easy to miss this timing if you forget to switch

Second swap is while he is in his air animation.
Note that whoever you swap to here will be in the air.

Third swap is after casting his E (forte should be full at this point)
ValueComboDifficultySequenceDescription
SSkill11-SequenceSkill-Swap Out
ValueComboDifficultySequenceDescription
ABA+Lib Skill33-SequenceBA-Swap-BA-Swap-E-Swap Out

First Swap is right before he does an uppercut

Second swap is after his BA beam animation

Third swap is after casting E (with full forte)
ValueComboDifficultySequenceDescription
CForte Skill11-SequenceForte Skill-Swap Out

Swap when he starts doing his air animation

Changli

Roles: (S) Dynamic, (A) Aerial, (S) Intro Priority

Playstyles: Advanced

(S) Dynamic: Most of her moves are swap cancelable(A) Aerial: Changli can perform BA's in the air and also use her skill, TS, and liberation in the air.(S) Intro Priority: Changli has the best intro skill in the game, second only to Calcharo. The faster she can fill her forte, the better.Changli loses too much value from being played casually, especially because her damage is not as high compared to other DPS characters.Can easily burn through all abilities if not careful enough.TS = True Sight

Examples

Example opening, which fills her forte to two charges after casting liberation and a full forte (Bolded words are combos explained in the combos section):E-Swap-Lib-Forte-Swap-TS-Swap-Skill-Swap-TS-Swap

Tech

Nightmare Inferno

Nightmare Inferno Rider can be cast in the air, which allows for some more combos than regular IR. Notably, after casting her intro skill, she can use NQ as a way of getting to the ground without waiting for her model to despawn.

Dodge Counter

Changli's dodge counter will automatically start her at BA3, which can be used to quickly gain TS

"Buoyant Skill"

Using Changli's skill against an enemy with high interruption can sometimes cause her to descend slower due to the friction between their hitboxes—this is useful in some openings, where you want her to descend slow so that you have more time to get other character skills inMainly used in an opening that starts with her skill, swaps to other characters, and swaps back to use her liberation + forte. At this point, she will still have her TS buff.However this is a rare occurrence and am unsure how to perform it consistently. Alternatively, to gain more time, jump before casting her skill.


Common Combos

ValueComboDifficultySequenceDescription
SSkill+TS12-SequenceE-Swap-TS-Swap Out
ValueComboDifficultySequenceDescription
SForte12-SequenceHA(with full forte)-Swap Out
ValueComboDifficultySequenceDescription
BBA3+TS12-SequenceBA3-Swap-TS-Swap
ValueComboDifficultySequenceDescription
BPlunge+BA+TS43-SequencePlunge-Swap-BA-Swap-TS-Swap Out

Carlotta

Roles: (S) Dynamic, (B) Intro Priority, (C) Aerial

Playstyles: Advanced?, Casual, Light

(S) Dynamic: Most of her moves are swap cancelable, with the exception of her liberation with her forte buff.(B) Intro Priority: Her intro skill gains crystals which is used to fill her forte. Her forte provides a massive buff for her liberation damage.(C) Aerial: she has some combos that can be chained starting from a decently fast plunge attack, utilized after casting her skill (Eg Plunge-Swap-F-Swap-Lib, Plunge-Swap-Q-Swap). Additionally, her Liberation can be cast in the airDue to her high skill cooldown and reliance on the forte buff, may be less "quickswappy". In advanced playthroughs, it's common to burn through all of her abilities and have a 5-7 second cooldown on her skill, leaving you with no option but BA's or HA's.

Examples

Example Opening (Bolded words are combos explained in the combos section):Skill-Swap-Plunge-Swap-Lib Shots(1/4)-Swap-Lib Shots(2/4)-Swap-Lib Shots(3/4)-Swap-Lib Shots(4/4)-Swap-Lib Final Shot-Q-Swap-Skill-Swap-Plunge

Common Combos

ValueComboDifficultySequenceDescription
SSkill21-SequenceE(x2)-Swap out
After casting her skill twice, immediately swap while she is still on the ground
ValueComboDifficultySequenceDescription
SForte11-SequenceHA(with full forte)-Swap Out
ValueComboDifficultySequenceDescription
ALiberation Shots34-SequenceOnly use if you don't have the buff from the forte (else, the buff will be
wasted). Essentially, swap out after every shot. Her final shot (the
one with a custom cutscene) is not included
.
ValueComboDifficultySequenceDescription
BPlunge11-SequencePlunge and swap. Carlotta's plunge attack was added here because it is
commonly used after casting her skill.

Camellya

Roles: (S) Pivot, (B) Aerial

Playstyles: Advanced

(S) Pivot: Her Spinning combo is always accessible and is a 3-Sequence combo.(B) Aerial: While in Blossom Mode, Camellya works well with aerial-based characters and can hit enemies at a decent range away from the ground.If using Camellya in a QS team, her spinning combo is absolutely vital. However, it also has the tightest windows in the game, making her the hardest character to QS with.

Examples

Example Opening, starts when Camellya is swapped to (Bolded words are combos explained in the combos section):Lib-Q-Swap-Plunge-Spinning Combo(1/3)-Swap-Spinning Combo(2/3)-Swap-Spinning Combo(3/3)-Swap

This video explains Camellya more in depth

Team Compositions Tips / Playstyle

In QS, Camellya should ideally be played as a Pivot that revolves around her Spinning Combo. In some cases, this combo may launch her in the air which can cause other characters to be airborne—be prepared for this situation (See "Airborne Abilities" on the home page). You can alternatively spam her skill, since it has an extremely low cooldown and can basically be spammed.

Common Combos

ValueComboDifficultySequenceDescription
S"Spinning Combo" (Standard) HAx353-Sequence1st swap is when she "spins" her weapon in her
hand (this indicates she will start her uppercut

2nd swap is after her upper cut is finished; start her
in-air spinning anim and swap out immediately

3rd swap is after finishing her spin combo (she
"lashes" and does a whiplike attack)
ValueComboDifficultySequenceDescription
A"Spinning Combo" (Blossom) HAx242-Sequence1st swap after she starts spinning

2nd swap after she does her whiplike attack
ValueComboDifficultySequenceDescription
SSkill11-SequenceE-Swap
ValueComboDifficultySequenceDescription
AEphemeral11-SequenceE-Swap

Brant

Roles: (S) Aerial, (A) Pivot

Playstyles: Advanced, Casual, Light

(S) Aerial: His primary way of gaining Bravo is through his aerial BA's(A) Pivot: Only reason he is not an S is because of lack of team synergy and using him as a Single Pivot character will decrease stamina dramatically.

Team Compositions Tips / Playstyle

Any characters that work well in the air will work well with Brant—while he works alright on the ground, other characters will have trouble attacking if they have to plunge before casting a skill. See "Airborne Abilities" in the "Characters" page. Ideally, you want to play Brant as a Pivot character, due to his slightly tight timings (not as tight as Camellya Spinning Combo, but not as free as Roccia Forte) with his airborne BA-Chain (He resets to the ground if not swapped back in time).
Some examples with other teammates are shown below (Yangyang Forte, Aalto, Camellya)

Evidently, Brant will always use his Aerial BA-Chain while airborne, meaning that another way of getting Brant to use his BA-Chain is by casting skills that will spawn Brant in the air (Changli E, NQ's, Roccia, etc). Similarly, Brant is able to preserve his airborne status even after using his Plunge (E while airborne) if there is someone to stall staying in the air (Aalto, Changli, Jinshi, etc).The video below shows how Changli can stall.

Additionally, there is a way to continue Brant's BA-Chain. When using Brant's outro skill, the cooldown of his swap timer will continue to decrease while stopping his animation.

Brant's Forte also has a staggering hitbox, and can be used to clear up to three waves. (Say, if enemy 1 died to his forte, and enemy 2 spawned right after; enemy 2 would be hit by his forte as well)

Examples

Example Playthrough

Video Guide for Brant

Common Combos

ValueComboDifficultySequenceDescription
SForte11-SequenceE+Swap
ValueComboDifficultySequenceDescription
SBA Chain (Aerial)21-SequencesEvery Aerial BA from Brant can be swapped out of, however the
combo number will not be saved (Eg if you swap out at BA3
swapping back will start at BA1)
ValueComboDifficultySequenceDescription
AHA21-SequenceHA-Swap
Note that Aerial HA can only be activated after BA2 or BA4

Aerover

Roles: (S) Pivot, (A) Dynamic, (B) Aerial

Playstyles: Advanced

(S) Pivot: Most of their forte is gained through the 3-Sequence Combos listed below.(A) Dynamic: Most moves are swap-canceable(B) Aerial: Most of their combos that gain forte are performed in the air; however, this requires Aerover to use their skill/intro beforehand.Aerover, if playing with quickswap, requires good mechanical skills as their moves have tight timings.Additionally, it is good to remember what moves will gain forte. Namely, BA4 and Midair BA, which are the two that will be used most (Plunging allows Aerover to cast BA4 immediately).

Team Compositions Tips / Playstyle

Aerover is a helpful buffer and sub dps for Aero characters, possible teammates include:- Phoebe (Aerover can exchange Frazzle Stacks for Erosion Stacks)
- Any Aero Character (Can buff them or vice versa)
Preferably, you want a teammate or two that can perform attacks in the air, as a good portion of Aerover's kit will spawn them in the air (Unless, you have a character that can stay grounded with long animations, like Carlotta Lib or Jiyan Lib).Additionally, in between all of the listed combos, swapbacks (outro skill-swap) can be utilized. For example, plunge swapback:

Examples

Coming soon, or possibly never since I don't have a Phoebe or Jiyan to use Aero Erosion

[Video Guide for Aerover coming soon]

Common Combos

ValueComboDifficultySequenceDescription
SDouble E Swap54-SequenceE-Swap-BAx2-Swap-E-Swap-Plunge+BA4-Swap

First Swap is after casting E

Second Swap after using two midair basics (it's important that you swap
as soon as possible after casting midair BA 2)

Third Swap after casting E (once again, swap ASAP)

Fourth Swap after using Plunge and BA4
ValueComboDifficultySequenceDescription
SE BA Swap43-SequenceE-Swap-BAx2-Swap-Plunge+BA4-Swap
ValueComboDifficultySequenceDescription
SForte11-SequenceNote: Aerover can actually cast forte twice, but we are making use of
the fact that you automatically cast stage 2 after swapping out
ValueComboDifficultySequenceDescription
APlunge+BA411-SequencePlunge+BA4-Swap

Zani

Roles: (A) Dynamic, (A) Intro Priority, (B) Pivot

Playstyles: Light, Advanced

(A) Dynamic: Most moves are swap-canceable, but doesn't provide as much value for swapcancealling compared to someone like Changli.(A) Intro Priority: Intro gains 50% of her forte(B) Pivot: Can be played like a pivot, but not required since most of her 3-Sequences can be used as 2-Sequences instead (the third swap is techincally optional). More info lower down

Team Compositions Tips / Playstyle

As most people already know, Zani's damage is basically doubled by having Phoebe as a teammate to apply Spectro DPS. Zani Phoebe team's best pro is the fact that they are unreliant on outro buffs unlike literally every other type of team. Thus, they benefit the most from utilizing these swaps.

Common Combos

ValueComboDifficultySequenceDescription
SBA Chair23-SequenceBA3-Swap-Enhanced BA-Swap-BA4-Swap
BA4 Swap is actually unnecessary, as the combo up to enhanced BA will
fill Zani's forte completely
ValueComboDifficultySequenceDescription
SHA Chair34-SequenceHA-Swap-BA3-Swap-Enhanced BA-Swap-BA4-Swap
BA4 Swap is actually unnecessary, as the combo up to enhanced BA will
fill Zani's forte completely
ValueComboDifficultySequenceDescription
AE Chair33-SequenceE+BA-Swap-Enhanced BA-Swap-BA4-Swap
BA4 Swap is actually unnecessary, as the combo up to enhanced BA will
fill Zani's forte completely
ValueComboDifficultySequenceDescription
SEnhanced E21-SequenceEnhanced E-Swap
Can't swap directly after casting E; must wait a bit for the charge animation
ValueComboDifficultySequenceDescription
BE Counter21-SequenceE (Counter)-Swap
Enemy must make contact with you first
ValueComboDifficultySequenceDescription
BLib E21-SequenceBA3-Swap

Ciaconna

Roles: (B) Intro Priority, (C) Dynamic

Playstyles: Light, Casual

(B) Intro Priority: Gains forte from intro(C) Dynamic: Doesn't have as many abilities that can swap cancel, and instead is basically spamming the same one or two combos the entire rotation

Team Compositions Tips / Playstyle

Ciaconna's playstyle revolves around generating her forte and her liberation. The primary ways of generating her forte is going to be her BA4 (which is swap cancelable) and her intro skill. Here is an example of a Ciaconna x Aerover team:

Common Combos

ValueComboDifficultySequenceDescription
SPlunge BA422-SequenceJump-BA-Swap-BA4-Swap
ValueComboDifficultySequenceDescription
SSkill BA433-SequenceE-Swap-BA-Swap-BA3+4-Swap
You have to wait a bit before using the third swap
ValueComboDifficultySequenceDescription
SForte11-SequenceForte-Swap